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Captain's Cove



The Caribbean. The year is 1658. 

Captain McGinnis pillaged more gold and riches than his ship could carry. One dark and stormy night, the pirates could be heard heaving their food and belongings overboard to stay afloat, but the Captain's greed weighed them down and they crashed ashore. Shipwrecked on Barnacle Beach, Captain McGinnis abandoned his vessel to gather materials for repairs. He and his crew will only be gone for a wee while...is it enough time for you to steal the treasure before he returns? Succeed and you will enjoy endless wealth. Fail, and you will find the tip of his sword in your gullet.

Difficulty: Medium
Creepiness: Low
Age Range: 7+ One Adult/Guardian required as a participant for people age 14 and under. 

*Waivers are required and are to be completed online prior to appointment, no printing necessary. 1 adult may sign for all parties.




Escape Rooms and Virtual Reality Gaming Room are physical activities that may require 2 guests per room (ages of 7+ or 13+, depending on the room rating) plus a ticketed parent/guardian with all kids 15 & under. Not all areas and equipment are handicap accessible and may have restrictions. It is the responsibility of the adult or parent/guardian to decide on appropriateness for themselves and their guests and children. Rooms may contain loud or erie sounds, scents, movement, dimly lit areas and flashing or strobe type lights - which may cause seizures or Virtigo. Please call ahead if you have questions regarding which experiences might be better suited for you and your guests or please see our FAQ for more details.

Product Reviews

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  1. First time run so much fun!

    Posted by A on Jan 8th 2017

    This was a Christmas present from my husband and we didn't know what to expect. Well we should've expected fun! Working with strangers seemed daunting but it worked great because everyone added to the experience and solving the clues. The lighting and sounds add to the atmosphere of being on pirate and only if the rooms rocked or sea spray misted could it have felt more real. Can't wait to try another room!

  2. A great time for participants aged 8-70!

    Posted by Unknown on Dec 1st 2016

    We rented the entire room for our family on the day after Thanksgiving, and were so glad we did! We had two kids aged 8 & 10, two jaded young adults aged 18 & 21, for exhausted 40-somethings, and the 70-year-old grandparents. Only the young kids were extremely excited before we went, but *EVERYONE* came out a convert to Escape Rooms! Such a fun experience, it wasn't as claustrophobic or cheesy as I expected. The puzzles were solvable, but not immediately, and we all had to work together to get out. We just missed it, too, because of one over-zealous choice. *SIGH* (The little ones still blame their brother for "blowing it." Ha!) My only caution: I struggle with persistent vertigo and the simulated deck was a bit challenging for me. FYI.